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Computing
The Staff Team
Mrs Faulkner has a degree in Business Studies with Social Policy and Administration, PGCE in Business Studies and ICT, and a Master’s in Education. Mrs Faulkner teaches Computer Science, she is particularly interested in gadgets and technology.
Mr Liddament has a degree in Software Engineering and started at Chipping Norton School in 2012. He has a particular interest in programming and can be often be found helping staff solve ICT problems.
The Learning Spaces
Students are taught in a suite of computers and they have access to these rooms during & after school. There are numerous other computer rooms within the school that ensures all students have an opportunity to continue their study outside of lessons.
The Curriculum
Curriculum Roadmap
Key Stage 3
At Key Stage 3 students have one Computing lesson per timetable per fortnight. Throughout KS3 students develop their ICT skills and “Digital Literacy”
Year 7
- Term1&2 – Get the message across & e-safety
- Term 3&4 – Scratch programming
- Term 5&6 – Introduction to spreadsheets
Year 8
- Term 1&2 – Vector Graphics
- Term 3&4 – Introduction to Python programming
- Term 5&6 – Web design
Year 9
- Term 1&2 – Developing Python programming
- Term 3&4 – Data Science
See the Rubric for Y7 Assessments
Key Stage 4 – OCR’s GCSE (9–1) in Computer Science
GCSE Computer Science is a practical & stimulating subject and gives students the opportunity to study a subject at the forefront of innovation & technology. Students can choose to start the GCSE in Computer Science in term 6 of Year 9.
The course encourages learners to understand and apply the fundamental principles and concepts of Computer Science. They are required to think creatively, innovatively, analytically, logically and critically. During the course students will explore the impact of digital technology to the individual and to the wider society.
The content of the course is as follows;
Computer systems
- Systems Architecture
- Memory
- Storage
- Wired and wireless networks
- Network topologies, protocols and layers
- System security
- System software
- Ethical, legal, cultural and environmental concerns
Computational thinking, algorithms and programming
- Algorithms
- Programming techniques
- Producing robust programs
- Computational logic
- Translators and facilities of languages
- Data representation
Programming Project
Key Stage 5 OCR A Level Computer Science
The aims of the course are to enable learners to develop: An understanding and ability to apply the fundamental principles and concepts of computer science, including: abstraction, decomposition, logic, algorithms and data representation, the ability to analyse problems in computational terms through practical experience of solving such problems, including writing programs to do so, the capacity to think creatively, innovatively, analytically, logically and critically, the capacity to see relationships between different aspects of computer science, and develop mathematical skills.
Students will study
- The characteristics of contemporary processors, input, output and storage devices
- Software and software development
- Exchanging data
- Data types, data structures and algorithms
- Legal, moral, cultural and ethical issues
- Elements of computational thinking
- Problem solving and programming
- Algorithms to solve problems and standard algorithms
Assessment
There are two exam papers plus a Programming project for A Level Computer Science:
Paper 1: Computer Systems (40% of total A Level)
Paper 2: Algorithms and programming (40% of total A Level)
Programming project: 20% of total A Level